Why Hi-Rez’s Rogue Company is Actually Underrated

Kate Irwin
4 min readNov 25, 2020

The multiplayer shooter gets a bad rap for its third-person playstyle, but the game brings something unique to the current gaming landscape.

Photo Source: Hi-Rez Studios

If you like Valorant, Fortnite, CS:GO or Apex Legends, chances are, you’ll also enjoy Rogue Company, the new shooter from First Watch Games and Hi-Rez Studios. Or, at least, that’s probably what the developers thought when releasing the game.

The game released on October 1, 2020 for PC, Xbox One, PlayStation 4, Nintendo Switch and launched on Xbox on November 10, 2020.

The most common complaint I’ve heard about Rogue is the fact that’s it’s in third person. Most of my friends are die-hard Overwatch, Apex and Call of Duty players who will download pretty much any new multiplayer shooter under one condition: It’s gotta be in first-person.

“I don’t like the aiming in a third-person game,” my friends tell me.

But what if this is just a comfort bias? Wouldn’t a new perspective mean new playstyles and angles to learn and a wider field of view overall, thus creating a fresh gaming experience?

As someone who’s played over 1600 hours of Overwatch and over 900 hours of Apex Legends, I’d tend to agree. The first-person gameplay does feel stale after some time, with a limited FOV and a predictable aiming…

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Kate Irwin

Writer, gamer, and journalist. I have an MFA in writing from Columbia University. Published in PCMag, Decrypt, Input, Game Rant, other places.